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Premium FiveM Sports Cars

Sports cars are the first thing new players clock at the dealership and the thing regulars grind hours to afford. Every car on this page is a streamed add-on with its own spawn name, a tuned handling.meta line, and the meta files ready to point at in fxmanifest.lua. Vehicles are framework agnostic, so these drop into ESX, QBCore, Qbox, or a standalone server without a line of Lua glue.

このカテゴリの車両

190 商品
新着
Karin S95 CTX Tuner with 7 Bodykits | FiveM
Seven real bodykits on a twin turbo V10 tuner
STATUS ToS-safe
$10.00
Bravado Banshee 1100R Add-On Car for FiveM
Scratch-made Banshee with custom Legacy_DMC sound and working dials
STATUS ToS-safe
$10.00
Tempesta CTX Lore Friendly Vanilla Edit for FiveM
Lore friendly Tempesta edit with 25 bolt-on tuning parts
STATUS ToS-safe
$10.00
Vapid Dominator KROTOV Lore-Friendly FiveM Muscle Car
A Dominator GT reshaped panel by panel into a custom muscle car
STATUS ToS-safe
$15.00
Vapid Dominator GT MANDEM FiveM Tuner Car, 143 Parts
Scratch-made lore Mustang carrying 143 tuning parts
STATUS ToS-safe
$25.00
セール
Grotti Portobello Lore-Friendly 599GTB Addon Car
A scratch-made lore-friendly 599GTB with 69 tuning parts
STATUS ToS-safe
$10.00 $8.70
Annis Euros X33 Lore Friendly 350z for FiveM
Scratch-built lore friendly 350z with custom sound and full tuning
STATUS ToS-safe
$25.00
Imponte Deluxo CTX Lore Friendly FiveM Car
Vanilla edit Deluxo carrying a fully custom CTX bodykit
STATUS ToS-safe
$10.00
Ubermacht Sentinel GTS RAMPAGE Widebody FiveM Car
Vanilla Sentinel GTS running a 2JZ swap under a widebody kit
STATUS ToS-safe
$10.00
セール
Free FiveM Banshee Hycade, Lore-Friendly Vanilla Edit
Vanilla-edit Banshee on a fully custom chassis with street handling
STATUS ToS-safe
$10.00 FREE
Dinka Jester RR Hycade, Lore-Friendly FiveM Tuner
Vanilla-edit Jester RR that keeps the lore and gains a custom bodykit
STATUS ToS-safe
$10.00
Invetero Coquette D5 CTX C2 Add-On Car for FiveM
Lore-friendly Coquette vanilla edit with a fully custom bodykit
STATUS ToS-safe
$10.00
Grotti Turismo Omaggio CTX Lore Friendly FiveM Car
Vanilla edit Turismo Omaggio with a full custom bodykit and paintable DRLs
STATUS ToS-safe
$10.00
Infernus XS CTX Lore-Friendly Add-On Car for FiveM
A scratch-built Infernus XS CTX with a fully modeled interior
STATUS ToS-safe
$10.00
Ubermacht Zion Classic CTX Lore Friendly FiveM Car
A vanilla-edit Ubermacht Zion built for lore friendly servers
STATUS ToS-safe
$10.00
Grotti Turismo XP4 Addon Car Pack for FiveM
Two scratch-built Turismo models sharing 131 tuning parts and addon sound
STATUS ToS-safe
$15.00
Truffade Nero CTX Lore Friendly FiveM Add-On Car
A vanilla edit Nero with paintable DRLs and custom street handling
STATUS ToS-safe
$10.00
Dinka Jester Classic Lore Friendly FiveM Vehicle
Lore friendly Jester Classic wearing a full custom bodykit
STATUS ToS-safe
$10.00
Imponte Ruiner 450GT Lore Friendly FiveM Car
Lore friendly Ruiner 450GT with a full custom bodykit
STATUS ToS-safe
$10.00
Bravado Gauntlet Hellfire FiveM Lore-Friendly Car
Lore-friendly Gauntlet Hellfire drop-top with custom street handling
STATUS ToS-safe
$10.00
Argento SW Hycade Lore Friendly FiveM Add-On Car
Scratch-built Hycade with an Argento SW bodykit and paintable DRL
STATUS ToS-safe
$10.00
Bravado Gauntlet CTX Lore Friendly FiveM Car
Lore friendly Gauntlet CTX with a custom bodykit and street handling
STATUS ToS-safe
$10.00
Pfister Comet S2 CTX C4 FiveM Lore Friendly Car
AWD street handling on a lore friendly Comet S2 edit
STATUS ToS-safe
$10.00
Pfister Comet S2 CTX C3 Lore Friendly FiveM Car
Vanilla-edit Comet with a full bodykit and Legacy_DMC sound
STATUS ToS-safe
$10.00

Fast cars set the tone of a server. A sharp sports car sits at the top of the dealership board, and a player who wants it will run labs, deliveries, or heists for a week to park it in their garage. This category covers 196 add-on cars, from lore friendly vanilla edits like the Dinka Jester REPTILE and the Chavos V6 KROTOV to sound-swapped builds like the ZR350 running a V12TT note. Every one streams into your resources folder, so you are not gutting the base game to bolt them on.

Lore friendly matters more here than on most pages. A vanilla edit keeps the GTA silhouette your players already know, then adds tuning parts, a real engine sound, and cleaned-up handling on top. The REPTILE alone ships 37 tuning parts, which means players fit spoilers, splitters, and diffusers at the mod shop instead of everyone driving the same stock shape. That is the difference between a car meet that looks like a showroom and one where every car is the owner's.

What to look for in sports cars

  • Add-on over replace: an add-on car keeps a unique spawn name and its own handling, so it drops into any vehicle shop without breaking base traffic or overwriting a car a player already owns.
  • Optimized models: check the poly count and the LODs. Proper LOD levels and a sane texture size keep your resmon down when ten of them park outside the casino for a meet.
  • Tuned handling.meta: top speed, braking, and grip should match the class. A hypercar that drives like a stock Sultan wastes the money players spent chasing it.
  • Tuning parts and sound: cars like the REPTILE with 37 bolt-on parts, or an edit running a swapped V12TT note, give your community something to customize and something to hear coming.
  • Working details: breakable glass, dirt mapping, working dials, and a clean interior separate a five dollar rip from a model worth streaming to a full server.
  • Complete meta files: vehicles.meta, handling.meta, carvariations.meta, and carcols.meta should all ship in the download, ready to reference in fxmanifest.lua.

Compatibility & installation

Vehicles are framework agnostic, so every car on this page runs on ESX, QBCore, Qbox, or a standalone server with no Lua glue. The car itself is streamed assets, the yft, ytd, and meta files the game reads directly. There is no runtime script attached, so a sports car will not clash with your inventory, your HUD, or anything else you run.

Installation is drag and drop. Drop the resource in, stream the model and texture files, point fxmanifest.lua at the meta files, and add ensure to your server.cfg. Once it loads you spawn the car by its add-on name, or you register that name in your dealership, garage, or admin menu so players can buy and store it. Running qb-vehicleshop or an ox_inventory based garage? Add the spawn name and a price to the shop config and you are done. The tuning parts show up at the mod shop automatically once carvariations.meta and carcols.meta are loaded.

Handling lives in a single handling.meta line, so tuning top speed or grip for your economy takes seconds. Want the fastest car in the server to actually feel earned? Edit one value and reload. Nothing here depends on ox_lib or any other library, because a streamed vehicle has no code to load.

Why buy from us

Cheap car packs are everywhere, and most are ripped, unoptimized, or missing half their meta files. The sports cars here ship complete, handling and tuning data in the box, so you are not digging through a forum thread to work out why the car will not spawn. Every file is checked before it goes up, so a download that says add-on actually installs as add-on and a listing that says 37 tuning parts has them.

You also get cars built for a real server, not a screenshot. Optimized models hold your frame rate during a full-server car meet, correct class handling means the car earns its price in a race or a police chase, and the vanilla edits keep your server lore friendly instead of dropping in a supercar that clashes with every plate around it. When something is unclear, you can ask before you buy instead of gambling on a locked Tebex link and hoping the seller answers.

よくある質問

Are these cars add-on or replace?

They are add-on vehicles by default. Each car keeps a unique spawn name and its own handling, so it sits alongside GTA's stock traffic instead of overwriting it. That means it drops into any dealership without breaking base cars or removing something a player already owns.

Do the cars work on ESX, QBCore, and Qbox?

Yes. A streamed vehicle is just assets and meta files with no runtime script, so it is framework agnostic. The same download runs on ESX, QBCore, Qbox, or a fully standalone server with no code changes.

What does a lore friendly vanilla edit actually mean?

It starts from a base GTA car and edits the model rather than importing a real-world brand. You keep a silhouette players recognize, then get added tuning parts, a swapped engine sound, and cleaned-up handling on top. The Dinka Jester REPTILE and Chavos V6 KROTOV are examples in this category.

How do I install one of these cars?

Drop the resource into your server, stream the model and texture files, point fxmanifest.lua at the meta files, and add ensure to server.cfg. Then spawn it by its add-on name or register that name in your dealership or garage config with a price. The whole process is drag and drop.

Will the tuning parts show up at the mod shop?

Yes, as long as carvariations.meta and carcols.meta are loaded. A car like the REPTILE ships 37 tuning parts that appear at Los Santos Customs, so players can fit spoilers, wheels, and body parts. Livery templates, where included, let your community brand their own cars.

Can I adjust top speed and handling for my economy?

Handling lives in a single handling.meta line per car, so tuning top speed, braking, or grip takes seconds. Edit the value, reload the resource, and the change is live. This lets you keep the fastest cars feeling earned instead of every supercar driving the same.

Are the models optimized for a full server?

Every file is checked before it goes up, with attention to poly count, LOD levels, and texture size. Optimized models keep your resmon reasonable when ten cars park outside the casino for a meet. If a car's optimization is unclear, you can ask before you buy.