Overflod Evermore Scratch-Made Add-On Car

Scratch-made Overflod Evermore with fully animated rear cooler fans

$10.00
  • Custom sound by Legacy DMC
  • 4 seater with no back windows
  • Fully animated rear cooler fans
  • Quad exit exhaust, colorable DRL
  • Rear enginebay and working frunk
  • 159,631 triangles, 190,133 vertices
  • Transparent rear cooler duct mesh
✓ Instant email delivery ✓ Lifetime updates
Overview

Overflod Evermore

A scratch-made Overflod Evermore for your lore-friendly fleet. The model is built from the ground up, not a kitbash, with high quality interior and exterior detail and its own custom sound by Legacy DMC.

It runs as a 4 seater with no back windows, and the rear cooler fans are fully animated behind a transparent cooler duct mesh. The rear enginebay is modeled, there is a working frunk up front, and the exhaust exits through four tips at the back.

Features

  • High quality interior and exterior
  • Custom sound by Legacy DMC
  • 4 seater, no back windows
  • Fully animated rear cooler fans
  • Transparent rear cooler duct mesh
  • Custom rims
  • Colorable DRL and colorable interior
  • Quad exit exhaust
  • Rear enginebay and front frunk
  • Proper headlights and rear lights
  • Working dials

Model Stats

  • YFT: 4.319 MB
  • YTD: 1.960 MB
  • Triangle count: 159,631
  • Vertex count: 190,133

Spawn Name

  • gstevmr1

Overflod Evermore Scratch-Made Add-On Car specs

STATUS
✓ Debadged · ToS-safe
POLYCOUNT
159,631
MODEL SIZE
YFT 4.32 MB · YTD 1.96 MB
CREATOR
DELIVERY
Instant email
UPDATES
Lifetime
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About this vehicle

Overflod Evermore Scratch-Made Add-On Car is a premium, debadged FiveM vehicle from the CfxCars showroom, a curated selection of optimised, ToS-compliant cars for roleplay servers. Every vehicle ships with lifetime updates, instant email delivery, and email support.

It drops straight into any FiveM server as a clean add-on: unzip into your resources folder, add it to your server.cfg, and restart. The model streams with optimised LODs and tuned handling, so it scales with your player count instead of against it.