Dinka Cody Pack

Four scratch-made Kei trucks with custom handling and 63 tuning parts

$10.00
STATUS
Debadged · ToS-safe
CREATOR
Dinka
DELIVERY
Instant email
UPDATES
Lifetime

Dinka Cody Pack

Four scratch-made Kei trucks built for lore friendly servers. Every model is a custom build from the ground up, with its own interior, exterior and bodykits rather than a reskin. If your server leans into small work trucks for delivery jobs, farming or roleplay, the Cody fills a gap the base game never covers.

What you get

  • 63 total tuning parts across the pack
  • 11 liveries covering Stock and DRT
  • Fully custom scratch model with matching interior and bodykits
  • Custom Kei-truck handling tuned per variant
  • Custom rims
  • High quality interiors and exteriors
  • Proper headlights and rear lights
  • Working dials

Variants and spawn names

  • gstcdy1 (STOCK)
  • gstcdy1b (CTX)
  • gstcdy1c (T/A)
  • gstcdy1d (DRT)

File sizes and model detail

YFT:

  • gstcdy1: 3.798 MB
  • gstcdy1b: 4.183 MB
  • gstcdy1c: 3.983 MB
  • gstcdy1d: 4.236 MB

YTD:

  • gstcdy1: 4.622 MB
  • gstcdy1b: 1.877 MB
  • gstcdy1c: 2.025 MB
  • gstcdy1d: 4.716 MB

Triangle count:

  • gstcdy1: 149,892
  • gstcdy1b: 169,317
  • gstcdy1c: 159,918
  • gstcdy1d: 169,796

Vertex count:

  • gstcdy1: 106,211
  • gstcdy1b: 119,815
  • gstcdy1c: 116,537
  • gstcdy1d: 120,026
No reviews yet. Be the first to write one.

Write a review

Reviews are moderated before appearing. Purchased the product? Your review gets a VERIFIED badge automatically.

20 chars minimum
[ You might also like ]

Related vehicles

About this vehicle

Dinka Cody Pack is a premium, debadged FiveM vehicle from the CFXCars Tebex showroom, a curated selection of optimised, ToS-compliant cars for roleplay servers. Every vehicle ships with lifetime updates, instant email delivery, and email support.

It drops straight into any FiveM server as a clean add-on: unzip into your resources folder, add it to your server.cfg, and restart. The model streams with optimised LODs and tuned handling, so it scales with your player count instead of against it.